Fantasy Adventure for Young Readers
Book II
A Perilous Quest
An Archer Adventure
Second Edition
eBook
Available at
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      The Archer Adventures are a continuing saga about Archer's struggle to adapt to an alien world after a killer wave carries him through a portal and into the world of the immortals.

The first book of the series finds Archer on the sea floor with no memory of his past and a mermaid at his side. He's arrived at a place called Balycon and the mermaid placed a collar around his neck that lets him live underwater and speak the silent language of the sea.

Before Archer can learn his identity, Balycon's council asks him to find and return a crystal trident that's been stolen by their arch enemy, Chion, Tyrant King of the Frozen Sea. If they can't get it back, Chion will cover their kingdom with ice. Although the council knows the location of the sacred item, there's no one but Archer who can retrieve it from the Island of Coriana for only new air breathers can walk on land.
 
Because Archer can't go home until he learns his identity, he agrees to help and the council provides an Ichonaut escort for the long and difficult journey. Little goes as planned after the Captain of his Ichonaut escort informs Archer that he'll lead the expedition.

Archer's inexperience nearly places the outcome of the journey in jeopardy on numerous occasions when he fails to call upon the Ichonaut's skills when faced with danger. With the most dangerous obstacle waiting at the end of the journey, Archer must develop new skills if he hopes to survive an encounter with a dragon named Quintar, the largest dragon in the world of the immortals
.

     A deadly aura surrounds the white stone city on the sea floor and keeps the air breathers from living in their ancestral home. Rapidly gaining confidence in his underwater skills, 14-year old Archer determines to discover the reason for the aura and remove it. Unfortunately, he rapidly discovers his enthusiasm for the task far exceeds his ability.

        With Pacion's help, Archer finds a secret room beneath the city plaza that contains a hidden vault. Among its treasures is a crystal triad charm that lets him travel through time. When Archer accidentally activates the charm, he finds himself in ancient Lemandia where he meets a long-dead crystal master who tells him the reason for the deadly aura and what he must do to remove it.
 
         Knowing the reason for the danger doesn't mean Archer can fix it. If he chooses to pursue his quest and try to make the city safe, he must find a way through a force field barrier, survive capture by a tyrant king intent on destroying him or travel into the chaos of the earthquake and tidal wave that sent the white stone city to the sea floor.

         

 THE ARCHER ADVENTURES
     by Katharine Giles


THE ARCHER BOOKS
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Thrown through a portal into the parallel world of the immortals, 14-year old Archer struggles to discover new skills in the underwater Kingdom of Balycon.
Who knew the parallel world had crystal masters, dragons and magical charms? This adventure tale introduces Archer to wondrous things and dangerous adversaries.
Book I
The Crystal Trident
An Archer Adventure
Second Edition
eBook
Now Available at
Amazon 
Smashwords
Barnes & Noble

& Other Retail Outlets




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